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AI Insights · Timothy · October 2025

Top 5 Season Pass Games on Unified Platform in Argentina, Q3 2025

Explore the performance trends of the top 5 season pass games in Argentina during Q3 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Season Pass Games on Unified Platform in Argentina, Q3 2025

In the third quarter of 2025, the top 5 season pass games in Argentina demonstrated varied performance across downloads, revenue, and active user metrics. This analysis, based on data from Sensor Tower, provides insights into the trends observed on a unified platform, combining both iOS and Android.

Free Fire x NARUTO SHIPPUDEN from Garena International saw a decrease in weekly revenue, which began at $81K at the start of the quarter, tapering off to around $32K by the end of September. Weekly downloads started strong at 100K in early July but gradually declined to 52K by September's end. Meanwhile, weekly active users fluctuated, peaking at 3.5M in late July before settling to approximately 2.4M by the quarter's conclusion.

Clash Royale by Supercell experienced a notable increase in both downloads and revenue mid-quarter. Revenue rose from $28K in late June to a peak of $79K in early September. Downloads showed a similar trend, climbing from 43K to 117K during the quarter. The game also maintained a steady rise in active users, reaching 4.7M by the end of September.

Candy Crush Saga, published by King, exhibited a gradual decline in revenue, starting at $37K and dropping to $28K by late September. Downloads fluctuated slightly, reaching a high of 28K mid-quarter. The active user base saw some variability but remained around 530K by the end of the quarter.

Gossip Harbor®: Merge & Story from Microfun Limited maintained relatively stable revenue figures, with minor fluctuations around the $25K mark. Downloads peaked at 51K in mid-July but gradually decreased to 19K by the quarter's end. Active users showed a slight decline, ending the quarter at approximately 210K.

Royal Match by Dream Games experienced a downward trend in revenue, starting at $36K and decreasing to $23K by the end of September. Downloads initially increased, peaking at 34K in early September before falling to 10K by the end of the month. Active users saw a peak of 714K in early September, followed by a decline to 524K by the quarter's end.

For more detailed insights and data, visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025